League of Legends is the clear leader in the sector, and Dota 2 is the runner-up with other games like Smite carving out a niche behind those two. While Heroes of the Storm won’t reach that level of spending for some time (if ever), with $10 million in revenues every month, it could potentially catch up to or even surpass Valve’s Dota 2 (a game whose name and genre comes from a mod from Blizzard’s Warcraft III strategy game). That game, from developer Riot, has made around $1 billion each of the last two years. ![]() It is an obvious response by Blizzard to the phenomenally popular and lucrative League of Legends. Heroes of the Storm is a team-based strategy game where players must work together to destroy the opposing team’s base. “After a month of beta-testing, Activision Blizzard’s Heroes of the Storm has garnered 9 million players, positioning it to become the second- or third-highest grossing game of its kind at launch.” “Heroes of the Storm is ready for prime time,” SuperData founder and lead researcher Joost van Dreunen said. ![]() The total size of the gaming market has grown to nearly $100 billion when looking at console, PC, social, and mobile, and service-based games that are free to download and feature in-game purchases are making up a bigger and bigger piece of that market.
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